Host your HTML5 game for free with Hoora

Congratulations! You've built an HTML game on your computer and you want people to play it. Not in three days, not once you've figured out what a Git repository is. Now.
Well, that's exactly what Hoora does, and this article covers the full procedure, from import to first player.
What Hoora does with your file
You drop in an HTML file and… that's it. Yes, really, the platform handles everything else: the hosting, the display on mobile and desktop. Nobody needs to create an account to play your creation, opening the app is enough.
The difference with plain hosting is what happens next. Your game doesn't sit on a page nobody visits: it joins the platform's feed and is also reachable from your creator profile, which looks a lot like a social network profile, with your creations and your likes.
The one condition to respect
There is still one technical point that determines everything, because your game has to fit in a self-contained HTML file. One document carrying the HTML, the CSS and the JavaScript, with no image, font or library called from outside. The maximum weight is 100 KB, which is comfortable for a mini game whose visuals are drawn in code.
If you generated your game with an AI, you're probably already in that format. It's what ChatGPT, Claude and Gemini produce when asked for a web game. Our guide on creating a game with ai gives the prompts that guarantee the right result.
Hosting your game
To host your game, everything happens on the website. Open hooragames.com and click the purple "Import" button in the left menu.

Then three moves are enough:
- Drag your .html file into the upload area, a playable preview appears immediately.
- Give your game a title and a description.
- Publish, or keep it as a draft if you still want to tweak it.
What you get once published
Your game is online, reachable by everyone, playable with no download.

It's tied to your profile, visible to the players who follow you, and you can even track its stats: views, likes, shares, comments, saves. Players reach it from the web or from the app, installed on Android and on iOS. To update the game, you re-import a newer version of the file, with no delay and no review.
Frequently asked questions
- Is the hosting really free? Yes, with no time limit and no charge based on views.
- Do you need a developer account or a domain name? Neither. The public URL comes with publishing.
- Can you import from the mobile app? No, importing goes through the website. The app is for playing, browsing the catalogue and creating a game with the built in AI.
- My game is over 100 KB, what now? Ask your AI to replace the images with CSS or canvas drawing, that's almost always what weighs.
- What if my game hasn't been tested on a phone? Do it before publishing, our guide on testing an html5 game on mobile has the checklist.
- How do you get players after publishing? The feed brings some, the rest comes down to a few moves detailed in our guide on how to promote and publish your video game.
Your file only needs a minute to change status. Import it tonight, send the link to someone, and watch the first view appear.